A strategic shooter with levitation, gliding and dashing. It's base building mixed with agility and action. 

  • Satisfying fluid movement & shooting.
  • Base building & Tower Defense.
  • Open mythical world.

Find you followers - keep them safe and rebuild your shrine.

Leaving the ground will give you an edge -
It charges your sunbow and increases attack damage significantly


Hunt for food and smite your enemies! The Darkspawn will keep coming until you close the gate with the final Shrine ability: Holy Bomb.


Inspired by:

ARISE is an homage to games from the 2000's and in particular the game "Giants: Citizen Kabuto". Jetpacking and dashing through the world, helping smarties and shooting reapers was a dear memory to the both of us, and we wanted to see if we could make something that could scratch that itch - that 26 year old itch. 

This project is a prototype.
Focus has been on building, gathering, and movement - we will iterate on the shooting & action elements in future updates.

It has been made by a two person team from Funday Games.
Audio Design by Nicolas Vetterli




Updated 20 days ago
Published 23 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorFunday Games
GenreAction, Shooter, Strategy
Made withUnity
Tags3D, jumping, mythology, Open World, Parkour, Singleplayer, Third Person, Tower Defense
ContentNo generative AI was used

Comments

Log in with itch.io to leave a comment.

Lots of monsters spawn near to the shrine and won't reset when I'm dead, like followers or food that go back where they spawned... and now I'm trapped here an get killed when I spawn. Nice game, hope you get the bugs worked out!

(+1)

Thanks for reporting that, you're completely right! 

get to the totem that defends the shrine and it glitches to you cant click either option nor continue

Sorry about that, thanks for pointing it out! We've just pushed a fix for that - feel free to try again if you're up for it :)